

The porting team adapted the game to over 200 handsets in a matter of weeks. ", The context-sensitive attacks received praise and criticism. In gameplay, the blades can be swung offensively in various maneuvers. It received awards for "Wireless Game of the Month" (June 2007) and "Best Platform Game" (wireless) of 2007. , Cohen stated that one challenge was capturing the feel of God of War's visual look and gameplay design, given the limited processing power and memory on most handsets-complicating puzzle design, traps, environment interaction, and enemy behavior.

, Commenting on the combat, Paprocki said that despite the simplified combo system, the developers have "managed to infuse the sheer brutality and force God of War is known for within the confines of the platform." But, after seeing God of War: Betrayal, I can say without a doubt I will be downloading this thing. In keeping the "look and feel" true to the franchise, the development team played God of War extensively to study the pacing and tricks in the console releases. The game utilizes a total of 110 different animations and features a 2D rendition of the series' three dimensional (3D) graphics.
